Free Fall
A fast action game from Sirius
To Start:
Boot the Free Fall disk in drive #1 as normal. Press the SPACE BAR to interrupt the demo mode and then choose a
controller from the selection menu. Next, pick a difficulty, 1 -3, and prepare to drift off into the strange world
of Free Fall.
The Objective:
You must maneuver your man from the top of the screen to the safety holes at the bottom of the screen. Each man can
grab onto moving Girders in order to help guide the fall. As you descend, you must avoid the various Needles,
exploding bombs and other hazards.
Game Controllers:
1. APPLE-COMPATIBLE PADDLES: Use paddle O. Press the controller button to release your grip on the ceiling or
girders. Twist the controller knob to move to the left or right.
2. ATARI-TYPE JOYSTICK WITH A SIRIUSJOYPORT-: Refer to your Joyport manual for correct Joyport switch settings.
Press the joystick button to release your grip on the ceiling or girders. Tilt the stick to move lett or right.
3. KEYBOARD: Press the SPACE BAR to release your grip on the ceiling or girders. Use the LEFT and RIGHT ARROW keys
to move la the left or right.
Convenience Controls:
ESC = Pressing ESC pauses the game until pressed again. CTRL-S = CTRL-S toggles the sound on and off.
CTRL-R = Press CTRL-R to restart the game at the selection menu.
CTRL-K = Switch to Keyboard control during game. CTRL-P = Switch to paddle control during game. CTRL-@ = Switch to
Joyportw control during game.
Levels Of Difficulty/Men:
There are three levels of difficulty in each game of Free Fall, each with three playing screens. You are
automatically advanced to the next level after successfully completing all three screens. You begin each game with
three men. Lives are lost by coming into contact with exploding debris or a needle, by drifting off the lett edge
of the screen or by missing a hole and crashing through the floor. The game ends when you run out of men.
General Screen Display:
The current score, the initials of the high scorer (since the game was last booted) and the number of Men remaining
are shown at the top of the screen. An elevator is on the right edge of the screen and the current play level is
displayed at the bottom of the elevator.
Scoring:
You receive points for each man that drops through a hole. You also gain points while hanging from Girders in
screens one (Girders) and three (Gunners). At the
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