Stargate

Stargate: The challenge that goes beyond defender.
The entire universe is your enemy as you struggle to rescue humanoids stranded on the planet surface. To take them into a Warp you must reach the Stargate. But getting there isn't easy. Yllabian space guppies, Dynamos, Space hums, Phreds, Big reds, Munchies, Landers, Baiters, Pods and Swarmers block the way spewing death and destruction. Will your cloaking Device work? And can it protect you from the threat within... Mutant humanoids...?

atarisoft stargate thumbnail

TO LOAD:
-> <- Space Return
Q
Joystick Controls
A 1 button A2 button Al+A2
Keyboard Controls A
z
TURN OFF your Apple Computer. Insert the Stargate diskette into the main disk drive. (Drive number one)
TURN ON The Apple Computer. If you have an Apple II-E computer, make sure that you are in upper case mode by pressing the CAPS LOCK key.
In about seven seconds, Stargate will be running.
PROGRAM CONTROLS KEY ACTION
C
H
S CTRL-S CTRL-R ESC
Moves Upwards
Moves Down
Stops vertical motion Thrusts to the right Thrusts to the left
Fires laser
Hyperspace
Smart Bomb
Inviso Cloaking Shields
Fires laser
Fires a Smart Bomb Hyperspace
Toggles Keyboard or Joystick mode Displays High Scores
Reveal Stargate secrets
Turns sound off and on
Quits the game and restarts. Pauses the game. Any key restarts.
V
You find yourself in a time of turmoil where aliens fight tooth and nail over helpless humanoids left on the planet. By now, most have been taken hostage. Only you can save the last of the lost humanoid race. Better start looking for Stargate!
Stargate can lead you to the humanoid hostages. And, if you're carrying four or more humanoids, Stargate will warp you ahead several waves, earn you points, and replenish your supply of humanoids.
Proceed with caution ... the aliens want the humanoids all to themselves!
First, there's the dreaded Dynamo. Dynamo manufactures deadly Space Hums—and dares you to dodge them!
Pods are the brains behind the alien operation. If you kill a Pod, it releases Swarmers—nasty, little ships that sail in your direction.
Bombers fly the skies to plant air mines, in case you slip up! There are Fire Bombers, too. They simply burn to fling fire balls at you. And, you can expect a Firebomber Showdown every attack wave that ends in zero.
Landers swoop down to snatch up humanoids. And stolen
humanoids are re-programmed into Mutants. Watch out ... Mutants understand you!
Yllabian Space Guppies fire at you with agility and speed from under their fins. Prepare for a Yllabian Dogfight every attack wave that ends in five.
And, even if you do put up a good fight, the Baiters and Phreds come out to finish you off. Phreds hatch Big Reds that hatch little munchies—miniature eating machines with great, big appetites.
Use your military intelligence. It informs you of planet instability and the number of remaining humanoids. There are more ways than one to defend the planet.
Smart Bombs will blow up every alien in sight, and still earn you points. Hyperspace is an easy but dangerous way out—it kills you 25% of the time. Your Inviso Anti-Matter Cloaking Shield will make you disappear. Anything that hits your ship will blow up! And, you can fire away with your laser. Every 10,000 points, you earn a new Inviso unit, Smart Bomb, and extra ship!
With your help, humanoids Will see freedom again. Discover the key to Stargate and a whole, new world!

 

 

 


 

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